/*
 * Copyright (c) 2010 WiYun Inc.
 * Author: luma(stubma@gmail.com)
 *
 * For all entities this program is free software; you can redistribute
 * it and/or modify it under the terms of the 'WiEngine' license with
 * the additional provision that 'WiEngine' must be credited in a manner
 * that can be be observed by end users, for example, in the credits or during
 * start up. (please find WiEngine logo in sdk's logo folder)
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
#include "wyAudioManager.h"
#include "wyDirector.h"
#include "wyLog.h"

static void onSurfaceCreated(void* data) {
	/*
	 * we call setMute in WYGLSurfaceView.onWindowFocusChanged. When user unlocks
	 * phone, the director is resumed but window is not focused so it should not
	 * resume music at that time
	 */
#ifndef ANDROID
	wyAudioManager* am = wyAudioManager::getInstance();
	am->setMute(false);
#endif
}

static void onSurfaceDestroyed(void* data) {
	wyAudioManager* am = wyAudioManager::getInstance();
	am->setMute(true);
}

static void onDirectorPaused(void* data) {
	/*
	 * we call setMute in WYGLSurfaceView.onWindowFocusChanged. When user unlocks
	 * phone, the director is resumed but window is not focused so it should not
	 * resume music at that time
	 */
#ifndef ANDROID
	wyAudioManager* am = wyAudioManager::getInstance();
	am->setMute(true);
#endif
}

static void onDirectorResumed(void* data) {
	/*
	 * we call setMute in WYGLSurfaceView.onWindowFocusChanged. When user unlocks
	 * phone, the director is resumed but window is not focused so it should not
	 * resume music at that time
	 */
#ifndef ANDROID
	wyAudioManager* am = wyAudioManager::getInstance();
	am->setMute(false);
#endif
}

static void onDirectorEnded(void* data) {
	wyAudioManager::releaseInstance();
}

static const wyDirectorLifecycleListener s_surfaceLifeCycleListener = {
	onSurfaceCreated,
	NULL,
	onSurfaceDestroyed,
	onDirectorPaused,
	onDirectorResumed,
	onDirectorEnded,
	NULL
};

wyAudioManager::wyAudioManager() {
	// add surface life cycle listener
	wyDirector::getInstance()->addLifecycleListener(&s_surfaceLifeCycleListener, NULL);
}

wyAudioManager::~wyAudioManager() {
}
